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Audrey [winter] an Avatar

All videos shown are not composites and were captured from Pixel 2 XL while running my ARCore app.

Audrey Winter is the first generation of an augmented reality avatar developed in Unity for Google's AR Core mobile platform.

The goal is to develop a model for creating an avatar with awareness of its mixed reality environments. Audrey is a mechanical prototype that bridges the gulf between virtual environments and real world living spaces.

The key pillars for initial awareness are:

Non-Verbal Feedback

Spatial Awareness

Mobility and Action

I created the character in Adobe Fuse CC and Maya. Animations and rigging from Mixamo. 

Audrey is driven by traditional A.I. that uses finite state machine patterns I scripted in C#. It is enhanced by additional scripting packages available at the Unity Asset Store (noted in text).

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